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Iron Hulk

Iron Hulk

BossHamlet
Health3000
Damage200
Attack Period3s
Walk Speed3
Run Speed6

Strategy

Lure far from base before assembling pieces. Dodge teleport slam attacks (triple 200 damage) and run from the death explosion (360 damage radius). Cannot be slept, frozen, or ignited. Bring extensive armor and healing. Use mobility items like Coffee to stay ahead of its varied attack patterns.

Attack Reach & Effects

Direct Attack

Range
5.5 world units

Ground Pound

Shockwave rings
3

Projectile

  • Aims at the target's current position when fired.

Drops

x3 · 100%
x6 · 100%
x4 · 100%
x1 · 100%